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May 26, 2026
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COS 312 - Video Game Programming A high-level approach to game programming uses one of the game engines commonly employed by game-development companies. These include several built-in tools, such as character controllers, cameras, lights, shaders, a powerful physics engine, terrain editors, tree generators, and more. Many of these are scripts are written in a common computer programming language. While many of the exercises focus on programming, a student who is a beginning programmer can create significant game content using only the pre-packaged assets.
Prerequisites: A grade of C- or better in COS 225 or NMD 211
Course Typically Offered: FALL
Credits: 3
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